Friday, October 4, 2013

Discussion: Epilogues?

Small thing for today, but I am genuinely curious. How many of you guys do epilogues for your games? Like, if the game comes to a natural end - or an unnatural one - do you try to wrap up the story lines going on? Do you answer player questions? Let them know where people went?

The groups I'm in have done it on occasion. The last game to truly get one I think was the Lion game that my friend Coureton ran - which you can read my character's Point of View of here - and that was really cool. Some other games have had small scenes shown or stories told which were also cool.

So how about it? Do you do them? DO you avoid them? Sound off in the comments.

1 comment:

  1. Interesting idea. Now that I've read this post I find myself wanting to have one. However, the campaign I'm running is open-ended and this seems more suited to last sessions.