Monday, September 22, 2014

PCs With Rank Over Other PCs

In a lot of types of games you can end up with a PC having rank over another PC. In L5R this could be because someone bought status. In a military game it's almost par for the course. The same happens with many "ship" based games, whether on sea or in space, because someone has to be the captain and often times that person should be a PC for interests of agency if nothing else.

However, this is still something to handle delicately, especially when you have new players joining the game or a player who bristles at another player being able to order his character around.

Yes, that's right, some players -surprise surprise- don't like it when another PC has authority over their character. The reasons for this are many fold. Sometimes the person just wants a say. Sometimes they don't like the leader character, or the tactical abilities of the player themselves. Sometimes they just don't want to play second fiddle to another player's character and dislike the fact that they're expected to jump when the captain PC says to.

Because of this it is important to be clear about expectations with the players, and between the players. Let them know what is and isn't acceptable. For example, in a 40k game it should probably be known that mild insubordination could be met with subject execution. In an L5R game it should be known that insubordination of any kind will result in honor loss, and that insubordination in combat could result in the expectation of suicide or other greater social consequences. If you do not want these things happening, then that should also be known because I guarantee you the guy playing the captain in the 40k game - if they're a 40k fan at all - is going to think that that is a perfectly reasonable response.

As a PC captain you'll likely have an easier time not being a totalitarian leader. If your group leaves you to make decisions then that is one thing, but if they want to be heard listen to them when you can. Combat situations and foot down moments will come and you will need to be ready, but letting people be involved will make everything go smoother.

In the end, remember that it is a game and one that you are meant to have fun playing, but everyone is supposed to have fun.

Sunday, September 21, 2014

Building A World - Small Hiatus

Just a heads up, I'm putting the building a world on a small hiatus. I want to take some time to get the map done better and for the islands. We'll come back then and get going on doing some kingdoms with the terrain and such already set. Thanks to everyone who has participated thus far, and hopefully you'll come back for the return.

Thursday, September 18, 2014

Building A World - We Need Rivers

Just a small update for today. With one vote I started adding some details to the super continent, but I suck at this part of mapping (I suck at mapping in general actually :P ) and figured that for today I'd show what we have so far, and ask for where we should have rivers, if any, on the super continent. Perhaps even some small lakes or other water sources?

Then, Saturday, we'll get in to starting the first Kingdoms. So here we go:

So where to river on the main continent?

Tuesday, September 16, 2014

Building A World - Part 3 - Details of the Land Mass

I apologize for the lack of visual aids for this. I tried, but had some issues with the scanner to picture thing that I'll hopefully have worked out for the update to come on Thursday. Today is mostly a recap of what we have so far, but there are some questions to go forward with. On Thursday we're going to actually come into some of the civilization and country lines, so definitely hopefully we'll have some form of visual map.

Sunday, September 14, 2014

Offset Posts This Week

I apologize for the change, but this week we will be doing posts on Tuesday, Thursday, and Saturday instead of Monday, Wednesday, and Friday. The weekend was a bit more packed than I expected it to be and I want to try to make some (bad) visual attempts at representing the world from the previous vote.

With only two votes done I'm going to try to combine aspects of the two of them in one map, and then we'll go from there.

See folks again on Tuesday.

Friday, September 12, 2014

Building a World - Part 2, Continents & Oceans

The first big steps of building our world have been complete. So what do we know?

  • It is a low-magic Fantasy world
  • The world is actually the moon of a gas giant
  • Said gas giant is the primary source of light for the planet
  • Beyond the world itself the gas giant has 12 other moons, one of which is constantly visible the others rotate into view during the year
  • On occasion a different source of light is seen...the "sun" of the system
  • The gas giant has its own ecology including some creatures that are visible from the world.
  • The sky is filled with stars, constellations, and other celestial phenomenon

This is all interesting and unique. I like the Gas Giant idea with its own animals that can be seen. A literal "here there be dragons" but maybe they're something else.

So where do we go from here? Well, with the space around the planet done we now move into the planet. This brings us to our next set of questions:

1) How much (percentage wise) of the world is water?

2) How many continents are on the world?

For a point of example, the Earth is about 70% water with most of it broken up across the two major oceans (Atlantic and Pacific.) The Earth also has 7 continents.

Does our world have one super continent? Two or three giant continents? Is it full of small islands?

With the number of continents made we'll be able to talk about placement and climates.

Finally, remember when answering how much water that this is a world that will be populated with humans (low fantasy and all that) so the lower the water...the more the resource wars over water. At the same time, our own oceans prove that just because you have water doesn't mean it's drinkable. 

Answer by noon on Saturday. With luck I'll have a (bad) map or three drawn for us to choose from on Monday.

Wednesday, September 10, 2014

Building A World - Part 1 - A Place In Space

We're building a world! With each of these posts there will be one or more questions for you to answer in the comments, and those comments will be used in shaping parts of the world. Any information regarding stuff not currently under discussion will be discarded in order to keep the focus on the topic at hand.

Now, in the announcement post we already made the first decision: this is a low fantasy world. By low fantasy we mean that while magic may be present it is very rare and generally not seen by the common populace. Think "Game of Thrones" more than "Lord of the Rings" and you've got Low Fantasy. Low Fantasy tends to also have an extreme minimum of non-human/non-monster races, but that won't be relevant for a few more posts.

Sound like fun? Then come on in. The hopeful idea here is to both build an interesting world, and to go through one of several approaches to building a world to play in.