On Friday we came to the decision that it was time to retire our FATE infinite worlds game. The reason wasn't because of lack of interest or lack of fun, but rather lack of time on the part of the GM to do proper prep work for each session. After some deliberation, we decided that the group would be taken back over by its original GM and we would give the system "Shadows of Esteren" a try. Shadows is one of the games I brought back with me from GenCon 2014, and being able to finally try it has me excited but I'm also finding myself in a familiar quandary when it comes to making new characters.
The Trouble With Branching Out
The trouble for me is when it came time to do character creation I decided I would try something that goes against the grain of the type of characters I usually make. I opted to go with a bard (a performer, not the D&D class :) ) from the race of people similar to the Romani. The build for the character, at least at first, was easy enough and I gave the character some quirks. All in all, it should be a fine character. There is only one problem: while I have personality traits and quirks on the sheet, I can't for the life of me come up with a Character to go along with the sheet.
New For The Sake Of New...
This normally wouldn't be a problem for me, but when I think about it it makes some parts of what is going on stack up. It is a new system with a new world for starters. Add on top of that I am playing a character type new to me and I think perhaps I am a bit daunted. I keep getting struck with advice that I give to parents of incoming freshman every summer at work "enough things are going to be new here that you don't want to add more in just because." And yet, I do want the opportunity to branch out a bit and play something different.
My solution to this is a simple one. Due to scheduling constraints I have about 28 days before our group next meets for a game session. That gives me about 21 days to try and find a character to go with this build, read about the world, and try to make it less strange so I can find this person hidden inside the charactersheet and draw them out. If that doesn't work, or I come to terms that it may be a moot point, I'll have to discuss it with my GM and perhaps remake the character.
Either way, it makes for an interesting conundrum. I could just try to play the character, but I know from my own history as a gamer and even recent history with certain characters, that if some aspect of the character doesn't reach out and grab me then I'm going to be in trouble. With the group launching a new game, and a GM returning to behind the screen, that isn't a hurdle I want to place if it isn't necessary to be there.
I guess the only thing to do now is see what happens.