Heya folks. Bit of a busy week this week here with there being four posts and all, but I wanted to get this down while it was fresh in my head.
See, I've been planning my L5R game out and well, the circumstances of the game have made it abundantly clear to me that really it is just a matter of time before someone - and by someone I mean a PC - dies in the game. Mostly this is just playing the game of averages. Throw enough dice at your PCs and eventually one is going to hit. Hit enough times and eventually the PC will drop. When the story-arc you are running has a lot of "the PCs are on the front line in a war against the forces of darkness" and well, combat is going to happen a lot and that means a whole ton of dice are being thrown at the PCs.
I don't think I'm afraid of this. At the same time, I don't know if there is anyone in the group I want to see die. They all have their parts to play and role to factor in, and yet none of them are so important or so placed that the arc couldn't survive losing them.
It gets worse when I look over the group because the characters I see as most likely to die are also the ones with the most story potential. They're the ones whose flame is burning super bright, but because of that they also put themselves at risk. Being at risk when the dice are coming can be dangerous.
So yeah, I think it's just a matter of time before someone bites it. Of the six PCs in my game I could even probably tell you which three are at the most risk and which one will probably be the first to go down. I suppose in the next few weeks I'll find out if I'm right.