I've talked about splitting the party on here before. Specifically when you may want to let it happen, when you may want to encourage it to happen, and how to handle it and keep cycling between groups when it is happening. Today, I want to hear about your side of this.
When you are GMing, are you ok with the party splitting up? Do you try to discourage it when it isn't absolutely necessary? Why do you do this? If you don't, why don't you? There's no wrong answer here, there are definite pros and cons to both sides, and a badly managed group split can really slow down the session, I just want to know where you stand on the issue.
As a player, do you like being able to go off on your own and do your own thing? Do you prefer when the group sticks together and solves things as a team with everyone having a fair chance at the spot light? What would it take you to go off and go solo mode for a bit? What would it take for you to then come back and rejoin the other PCs?
Finally, anyone have some fun, nasty, or just educational anecdotes about things that happened when a group split up?