Thursday, May 15, 2014

Discussion: Your Thoughts on the Gygaxian Methods?

Sorry about the missed post yesterday. I've been dealing with a high fever and it kind of slipped my mind in lieu of getting sleep.

My question for you today is how you feel about the Gygaxian method? For those unware the Gygaxian method is usually used to refer to the old school time of GM/DMing that was normally found in games like D&D and AD&D.

It is the kind of GMing where at the end of a tunnel full of cobwebs the PCs have to burn through they find themselves in a room full of cobwebs that they have to burn through...only the cobwebs are fuses and the explosion covers a distance bigger than most parties can move in the time they have once the fuses are actually lit.

It is also the kind of GMing that brings about things like the Rot Grub, which is a small creature that can eat through the sole of your boot, reach your heart in 1d6 rounds, and kill you (no save.)

Surviving in a Gygaxian game is hard. Succeeding is even harder. But that is also what makes it great, and for some people that is where the fun is. So how about you? Do you like it? Or do you prefer things with a bit of a softer touch?

1 comment:

  1. In the halcyon days of yore, when marathon games were fueled on copious amounts of Mt. Dew and Doritos, I used to prefer to both run and play in Gygaxian-style games.

    However, as time has passed, I've changed from the "Dictator behind the screen" to more of a partner in the fun at the table and as a result prefer a more softened game where there are no save or die gotcha events.

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