As a fair warning to anyone reading this post, there is likely to be spoilers for The Avengers in this post. If you haven't seen it yet, and don't want it spoiled, then close your browser and head to the movie theater. Trust me, this movie is worth seeing on the big screen.
My question to the rest of you is this: how would your regular play group handle the situations presented in The Avengers?
For me, and perhaps for a lot of people there would likely be some key changes. Namely:
-Hawkeye would likely not have come back to the team alive, or even in one piece.
-Stark would not have shot the tesseract at the end that quickly and likely would've lost a lot of time trying to analyze it with his Tech and Science skills. He also wouldn't have gotten out of his suit to talk to Loki.
-Loki likely wouldn't have survived
-Significantly less "clean" witty dialogue.
How about your group? Any big changes you could see?
The point of this? Well, one it is to have fun, the second is to point out - or remind - that fictional characters often do brash or dumb things because it is entertaining and moves things along. When there is a good explanation ready (impenetrable barrier for Stark vs. Tesseract) we can accept it and move on. Players, on the other hand, are often more focused on problem solving. They also "play to win" a lot more thoroughly. Which means they'll act differently, rarely act brashly - unless they have a stack of legal paper work to show how it isn't their fault - and don't tend to go on to the next problem until the one in front of them is solved.
Identifying where your players fall in between the two (some players are very narratively minded) is important to you as a GM, because it helps you with managing the game and keeping things fun.