Yesterday's post about Character Creation Time got me to thinking. How do you make your characters?
Most of the RPG books have the same, effectively three step, process they use. Step 1 is concept; step 2 is mechanics; and step 3 is spark of life, with spark of life including everything from description (if not chosen by mechanics) and character history. However, I know some people don't follow that process, and they have good results on it.
So, do you tend to make your character history/narratively first and then make your mechanics to fit? Or do you do the mechanics and then fit the history to that?
Personally, I tend towards the latter. Then again, I also tend to make/choose my character last so that I can fill any gaps in the group's current make up. For some games this isn't as big a deal and I can just make a character, but I tend to make my mechanics, and then fit the character around that starting with "What kind of person would have these skills, and why?"
How about you?