Reality Refracted

Rants, Ramblings, and Essays on Gaming and RPGs

Also on Game and Story Design

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Friday, January 8, 2021

Eleven Years! That's Probably Long Enough...

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 This blog began in January of 2010. It moved to Blogger on January 10th I believe but started before that. The nice thing about starting in...
2 comments:
Monday, January 4, 2021

Reading People - Insight & Insight Type Skills

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 There are moments that happen in works of fiction where one character reads another character like a book. A conversation happens, and as t...
1 comment:
Friday, December 25, 2020

Happy Holidays!

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 Happy Christmas to those who celebrate Christmas! Happy late Hannukkah for those who celebrate Hannukkah. Happy Kwanza for those who celebr...
Wednesday, December 23, 2020

Bosses Can Break The Rules

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 One of the challenges you can come across as a GM is how to make a boss character stand out mechanically or feel like a boss in a fight. Th...
Monday, December 21, 2020

Does Your Game World Have Holiday Traditions?

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 What are the holiday traditions of your game world? Is there one for Winter? Have you considered it? Holiday traditions aren't really n...
Friday, December 18, 2020

Three Maps, One Location

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 Back when I first started trying to make maps I had an idea. I made an island to be the starting point for a campaign I ran. The idea was s...
Wednesday, December 16, 2020

A Villain You Want Your PCs To Smash

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 Quick tip for today. I've seen some people talk about how sometimes they have trouble when running games with certain villains because ...
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About Me

A.L.
I write tales. I run games. I analyze characters. I'm a story enthusiast no matter the medium, and spend far too much time breaking down the hows, whys, and mechanic & actions that let the real stories flow out.
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