tag:blogger.com,1999:blog-2624244242117701070.post7921273254370122452..comments2024-02-05T03:35:05.363-05:00Comments on Reality Refracted: Discussion: Building a SettingA.L.http://www.blogger.com/profile/05306497273874881493noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-2624244242117701070.post-68022882691811142572010-10-14T13:35:38.228-04:002010-10-14T13:35:38.228-04:00I generally prepared what will be needed for the i...I generally prepared what will be needed for the immediate future of the game, information on where the character are, where they may be going, where they came from. <br /><br />And then, for my own use, an overview of upper level event going on so I can drop background details and news from near and far into the ongoing game.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-2624244242117701070.post-79809409658329113522010-10-14T10:32:58.038-04:002010-10-14T10:32:58.038-04:00Since my primary System/Setting is Star Wars, a lo...Since my primary System/Setting is Star Wars, a lot of the work is already done for me. However, I feel that even with a 'stock' setting, a GM should make it his (or her) own. You have to put your own spin on it. Allow this, disallow that- change details as you see fit (keeping in mind the likes of your players, of course). So even with a stock setting like Star Wars, there is still work rologutweinhttps://www.blogger.com/profile/02186173153359166269noreply@blogger.com