tag:blogger.com,1999:blog-2624244242117701070.post624141735547224036..comments2024-02-05T03:35:05.363-05:00Comments on Reality Refracted: What Do You Reward? What Does Your System Reward?A.L.http://www.blogger.com/profile/05306497273874881493noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-2624244242117701070.post-91640916190714123552013-11-19T15:19:41.150-05:002013-11-19T15:19:41.150-05:00When I started my campaign in April, for the sake ...When I started my campaign in April, for the sake of simplicity & practicality, I decided on an XP scheme that was largely based on players being there. I also offered points for sending me an updated copy of their character sheet in between sessions & for contributing to the adventure log.<br /><br />I was slow to realize the developing problem that too much XP was being awarded. There Anonymoushttps://www.blogger.com/profile/18268667431136197733noreply@blogger.comtag:blogger.com,1999:blog-2624244242117701070.post-74518934455853541652013-11-18T02:47:50.929-05:002013-11-18T02:47:50.929-05:00I'm reading the Stalker RPG at the moment at t...I'm reading the Stalker RPG at the moment at the system rewards RP. It's a diceless system, so if you are facing a challenge, you have a base skill and add to that a certain number of points depending on how good the idea is you come up with and how well it is roleplayed. I rather like that, it's a bit like the Rule of Cool turned into a game mechanic. And even with a brilliant idea, ???https://www.blogger.com/profile/00467285279627231933noreply@blogger.com