tag:blogger.com,1999:blog-2624244242117701070.post3431213118633388196..comments2024-02-05T03:35:05.363-05:00Comments on Reality Refracted: Book KeepingA.L.http://www.blogger.com/profile/05306497273874881493noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-2624244242117701070.post-86205685935713277092013-01-12T07:46:14.714-05:002013-01-12T07:46:14.714-05:00I came through google and found this blog very inf...I came through google and found this blog very informative i will share this information with my fb friends - thanks for sharing your thoughts regarding this interesting subject. <br /><a href="http://jndfinancial.com/services.html" rel="nofollow"><b>houston bookkeeping service</b></a><br /><br />Anonymoushttps://www.blogger.com/profile/17606435267674295196noreply@blogger.comtag:blogger.com,1999:blog-2624244242117701070.post-61203097198021628092013-01-10T18:54:09.305-05:002013-01-10T18:54:09.305-05:00This also depends the rarity of the resources, the...This also depends the rarity of the resources, the style of game, and repercussions on balance. Is it something that the character can easily find or make? Don't worry about it. Is it valuable and hard to come by - track it. In D&D, I don't count how many normal arrows somebody has. Once the party has a bag of holding, I assume they've got all common mundane equipment. But IPhilo Pharynxhttps://www.blogger.com/profile/14785954267292226321noreply@blogger.comtag:blogger.com,1999:blog-2624244242117701070.post-45824893671705798932013-01-10T16:28:09.998-05:002013-01-10T16:28:09.998-05:00I think over time I've grown tired of minutiae...I think over time I've grown tired of minutiae, and want a lot of that stuff to get out of the way so my group can spend more time enjoying the story.<br /><br />I posted my approach a while back:<br />http://blog.cobaltkobold.com/2012/03/rule-of-assumption.html<br /><br />But basically, I no longer worry about normal ammunition, food, water, etc., unless the specific adventure benefits from Mr. Bluehttps://www.blogger.com/profile/07027893907355004146noreply@blogger.comtag:blogger.com,1999:blog-2624244242117701070.post-21512847182871447792013-01-10T08:30:19.082-05:002013-01-10T08:30:19.082-05:00Money, bullets, depending on the game it all seems...Money, bullets, depending on the game it all seems to be the same thing from the Out Of Character perspective. Sadly, I haven't found an easy mid-ground way to do it aside from doing it. Though, there is always trusting your players to do it honestly which - depending on group - will work out better for some than others, even with a trustworthy group.A.L.https://www.blogger.com/profile/05306497273874881493noreply@blogger.comtag:blogger.com,1999:blog-2624244242117701070.post-4995634744043981632013-01-10T04:25:01.704-05:002013-01-10T04:25:01.704-05:00I'm always looking for a middle ground myself....I'm always looking for a middle ground myself. I like knowing that players need to worry about small things when it is dramatically necessary, but not to the point that it gets dull and tedious for them to worry about such things all the time. Last time I was talking about it, I was more looking at the problem of spending money in games rather than bullets, but I think it boils down to the thesethingsthatiwritehttps://www.blogger.com/profile/06983724061115538291noreply@blogger.com