tag:blogger.com,1999:blog-2624244242117701070.post3211689160961740425..comments2024-02-05T03:35:05.363-05:00Comments on Reality Refracted: Skills: Broad vs. NarrowA.L.http://www.blogger.com/profile/05306497273874881493noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-2624244242117701070.post-29765898257914991062012-08-28T14:01:50.356-04:002012-08-28T14:01:50.356-04:00Paul, that middle ground is how I did it in the sy...Paul, that middle ground is how I did it in the system I made (which I need to get back to work on editing...). You could have "Melee Combat" as a skill and be covered for all forms of melee combat, or you could take "knives." If you took knives you got bonuses with knives to show your specialization, but those bonuses didn't work when not dealing with knives. Nor could A.L.https://www.blogger.com/profile/05306497273874881493noreply@blogger.comtag:blogger.com,1999:blog-2624244242117701070.post-74596928082584348202012-08-28T04:21:51.583-04:002012-08-28T04:21:51.583-04:00The middle ground is what I would suggest for most...The middle ground is what I would suggest for most things that could have a broad definition. I'm thinking of games that have knowledge... skills, that let you pick the thing you know about. So, you can be as specific or as vague as you like, knowing the GM will play your knowledge of the subject based on die rolls as vague or as specific as you've made the skill.<br /><br />This can be thesethingsthatiwritehttps://www.blogger.com/profile/06983724061115538291noreply@blogger.comtag:blogger.com,1999:blog-2624244242117701070.post-668419407083912532012-08-28T01:35:49.893-04:002012-08-28T01:35:49.893-04:00For my homebrew system I've got 29 skills (alt...For my homebrew system I've got 29 skills (although six of those are schools of magic-use.) The skill list references the Skyrim list. But, instead of perks I've used many of the Feats from 4e Essentials. I've also got talents like climb and ride.<br /><br />The concept is that a generic skill contains specializations that allow players to define how it's used in-game. As a GM I Keith Shttps://www.blogger.com/profile/00059044388944936192noreply@blogger.com