tag:blogger.com,1999:blog-2624244242117701070.post3116648589096715105..comments2024-02-05T03:35:05.363-05:00Comments on Reality Refracted: How Much Agency Do You Give?A.L.http://www.blogger.com/profile/05306497273874881493noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-2624244242117701070.post-61281724386619883782013-05-28T15:46:23.404-04:002013-05-28T15:46:23.404-04:00Seems worth noting that there are games out there,...Seems worth noting that there are games out there, like the one I am running (Dark Heresy) that substantially decide the agency structure for you. Though, of course, one can always do what you want with your game, the system is designed for the PCs to be junior agents in a powerful government institution.<br /><br />So intrinsically they are going to be receiving assignments from their boss - Anonymoushttps://www.blogger.com/profile/18268667431136197733noreply@blogger.comtag:blogger.com,1999:blog-2624244242117701070.post-14978216892647309272012-03-07T11:56:40.749-05:002012-03-07T11:56:40.749-05:00Think I'm mostly a Plot-driven DM, I tend to g...Think I'm mostly a Plot-driven DM, I tend to give my players as much freedom as possible but there are key events that happen no matter what they're doing. A large portion of the RP is directed at finding out the best options and the players know that they can create new options by going in an unexpected direction, so it might not be as Plot-driven as your example... hmm.<br /><br />What Pixiedragonhttps://www.blogger.com/profile/08699072435687676395noreply@blogger.comtag:blogger.com,1999:blog-2624244242117701070.post-9323916000934860522012-03-07T11:23:45.074-05:002012-03-07T11:23:45.074-05:00I tend to run hybrids that feel like plots. There&...I tend to run hybrids that feel like plots. There's a world and there's stuff going on in that world. The players tend to get drawn into that stuff and because i try to give them good reasons to do so (usually carrots, not sticks) they often feel compelled (railroaded) in that direction. In reality, if they chose to go in another direction, i would begin finding ways to reward that, but Matthewhttps://www.blogger.com/profile/13904797552624746980noreply@blogger.com