tag:blogger.com,1999:blog-2624244242117701070.post3110813504781103162..comments2024-02-05T03:35:05.363-05:00Comments on Reality Refracted: A Campaign or A Story?A.L.http://www.blogger.com/profile/05306497273874881493noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-2624244242117701070.post-60397478589109071492010-07-19T12:59:30.703-04:002010-07-19T12:59:30.703-04:00You get a lot of interesting reactions from people...You get a lot of interesting reactions from people as a Story game goes on. Obviously people care about their characters, but you are right about the end game phenomenon. When it is the last session, and it really matters to your character, going out with a bang is a lot easier. Yeah you died, yeah it's big and sad and meaningful, but it's easier to deal with on an OOC level because the A.L.https://www.blogger.com/profile/05306497273874881493noreply@blogger.comtag:blogger.com,1999:blog-2624244242117701070.post-86434511419168656882010-07-19T12:25:28.229-04:002010-07-19T12:25:28.229-04:00Using your terms to define it, I would say that I ...Using your terms to define it, I would say that I run campaigns—though ones that contain a lot of story elements. My Star Wars campaign is (as usual) the prime example of this. It was (and is) about the journey of a group of people through various events of Galactic history in the Star Wars universe. Within this greater campaign there have been overarching stories and plots galore, keeping the rologutweinhttps://www.blogger.com/profile/02186173153359166269noreply@blogger.com