tag:blogger.com,1999:blog-2624244242117701070.post206373875304019650..comments2024-02-05T03:35:05.363-05:00Comments on Reality Refracted: When The PCs Are VillainsA.L.http://www.blogger.com/profile/05306497273874881493noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-2624244242117701070.post-76664039234072905262013-10-10T11:05:09.593-04:002013-10-10T11:05:09.593-04:00Scenarios like that are definitely an option, but ...Scenarios like that are definitely an option, but in that story the villains are heroes, not villains. Even if they're only heroes right now by necessity, they are the "good guys" in that story.<br /><br />Still, you're like the 7th person to praise that setting. I may need to check it out. I also DO love the stories where the villains show up to help save the day because, hey, A.L.https://www.blogger.com/profile/05306497273874881493noreply@blogger.comtag:blogger.com,1999:blog-2624244242117701070.post-40314116174449813662013-10-10T10:57:46.825-04:002013-10-10T10:57:46.825-04:00I found Necessary Evil (a Savage Worlds Supervilla...I found Necessary Evil (a Savage Worlds Supervillain campaign) to be almost the perfect Villain game. While the characters are all supervillains they are forced, due to circumstances, to fight an even greater evil. It was not about bad guys fighting the good guys but rather the bad guys fighting the badder (grammar duly noted) guys. They could be supervillains and win.Anonymoushttps://www.blogger.com/profile/10588183535221978936noreply@blogger.com